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Seraphine Gets a Numbers Makeover: Patch 14.5 Preview Notes

Buffs to Jarvan, Rek'Sai and Kog'Maw come alongside a major overhaul for Seraphine as well as tweaks to Bel'Veth and Sylas. It's a big patch that's sure to impact the League of Legends meta and we've got the full 14.5 patch notes

The upcoming League of Legends patch 14.5 brings sweeping changes to a number of champions including an overhaul of stats and ratios for Seraphine. Get the full download on this meta shakeup patch with the official preview patch notes below:

League of Legends Patch 14.5 Official Patch Notes

Champions

Bel’Veth

  • E damage reduced from 42-70% to 15-55%.

Brand

  • R base damage reduced from 100-300 +25% AP to 100-250 +25% AP
  • R cooldown increased from 105-75 to 110-90 seconds.

Evelynn

  • Q AP Ration: 30% changed to 25% (it hits up to four times. Mark damage unaffected. Max AP ration changed from 1.95 to 1.75)

Jarvan IV

  • Q cooldown reduced from 10/9.5/9/8.5/ 8 seconds to 10/9/8/7/6 seconds
  • AR level changed from 4.8 to 5.2

Kayn (Rhaast)

  • P Healing changed from 25% to 25%+0.5% Bonus HP. It reaches to around 32% on an average 4-item fighter build
  • R Red healing changed from 65% to 75%

Kog’Maw

  • Q cast time changed from 0.25 seconds to auto attack windup.
  • E slow increased from 30/35/40/45/50% to 40/45/50/55/60%
  • The R Min AD Ration changed from 65% to 75%
  • P MS changes from 0-40% to 10-50%

Maokai

  • Movement speed reduced from 335 to 330.
  • Q bonus monster damage increased from 80-160 to 120-160.
  • W cooldown increased from 13-9 to 14-10 seconds.
  • Solstice Sleigh nerfed

Nidalee

  • Movement speed reduced from 340 to 335.
  • Cougar Q bonus damage reduced from 40 to 30 percent.

Rek’Sai

  • Auto Attack animation/speed improevments
    • Q Auto can no longer be canceled
  • E 100 Fury Damage: 6-14% Max HP changed to 8-14% Max Hp
  • E Monster ap: 60-400 changed to 75-400.
  • R Dmage changed from 100-400 + 100%bAD + 20-30% Missing HP to 150-450 + 100%bAD + 24-35% Missing hP

Senna

  • Q damage bonus attack damage ratio decreased from 50 to 40 percent.

Seraphine

  • Movement Speed changed from 325 to 300
  • Mana growth from 50 to 25
  • Mana Regen growth changed from .4 to .95
  • Attack Damage changed from 55 to 50
  • Q mana changed from 65-85 to 60-100
  • Missile Speed changed from 1200 to 1300
  • Damage changed to 55-155 to 60-160
  • Execute 1.5x changed to 1.6x
  • W Cooldown changed from 28-16 to 22-18
  • The Mana cost changed from 80-100 to 70-90
  • Shield Changed from 50-150 to 60-160
  • The Movement speed AP ration changed from 4% to 2%
  • E Cooldown changed from 10% to 11-9%
  • Mana cost changed from 60-80 to a static 60
  • Damage changed from 60-200+35% to 70-190 +50%
  • CC duration changed from 1.25 to 1.1-1.5
  • E Minion Damage changed from 100% to 70%
  • The P Damage Changed from 5/10/18/30 +5% to 4-25 +4%
  • P Minion damage changed from 300% to 100%
  • R Cooldown changed from 160-100 to 160-120
  • R AP Ration changed from 60% to 40%

Sivir

  • Base armor increased from 26 to 30.

Smolder

  • Q3 Burn changed from 6.5% Max Health True Damage to 2% Bonus AD + 1.5% AP + 1% Dragon Practice Stacks)% Max Health True Damage
  • E Number of Attacks: changed from 5+5% Crit Strike Chance to 5+2% Dragon Practice Staks
  • R Base Damage changed from 225-475 to 200-400
  • R Sweetspot Multiplier changed from 130% to 150%
  • R Heal changed from 110-210 + 75% AP to 100-170 + 50% bonus AD + 75% AP

Twisted Fate

  • E attack speed reduced from 10-60 to 10-50 percent, base attack damage scaling reduced from 75 to 50 percent.

Vayne

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  • Passive movement speed reduced from 45 to 30.
  • Q cooldown increased from 4-2 to 6-2 seconds.

Veigar

  • Q ability power ratio increased from 80-240 + 45-65% AP to 80-240 + 50-70% AP
  • R cooldown reduced from 120-60 to 100-60 seconds.

Vex

  • Passive base damage increased from 30-140 +20% AP to 40-150 + 25% AP
  • Killing units with E now grants E refund

Wukong

  • Number of passive stacks reduced from 10 to 5.
  • Passive bonuses per stack increased from 50 to 100 percent.
  • Passive stacks now fall off one at a time rather than all at once.

Yorick

  • E bonus damage from ghouls reduced from 30 to 20 percent.
  • R Maiden resists increased from 10-50 linear (10-18) to 30-90 linear (6-18).
  • Maiden no longer takes -50% AOE damage

Zac

  • P heal decreased from 5-8 max health to 4-7 percent of max HP
  • W base damage increased from 35-95 to 40-100.

Items

Celestial Opposition

  • Blessing of the Mountain buffs:
    • Cooldown reduced 20 > 18 seconds
    • Slow increased 50% > 60%
    • Slow duration increased 1.5 > 2 seconds

Dream Maker

  • Dream Maker changes:
    • Damage reduction changed 140 flat > 75-255 (based on levels 6-18)
    • Bonus damage changed 90 flat > 50-170 (based on levels 6-18)

Frozen Heart

  • Armor reduced 70 > 65
  • Cost increased 2400 > 2500 gold

Heartsteel

  • Base damage reduced from 100 (+10% bonus HP from items) to 80 (+12% bonus HP from items)

Hextech Rocketbelt

  • AP increased 60 > 70
  • Cost increased 2500 > 2600 gold

Lich Bane

  • Spellblade AP ratio reduced 50% > 45%

Rod of Ages

  • Can no longer buy second Rod of Ages after Ornn upgrades first one.

Runaan’s Hurricane

  • Pulled from patch due to “unforeseen issues.”

Solstice Sleigh

  • Cooldown increased from 20 to 30 seconds.
  • Speed reduced from 25 to 35 percent.
  • Bonus health changed from seven percent total health to 50-230 linear from levels 6-18 (breaks even at 714-3,286 health, nerfed above).
  • Tooltip tracker now refers to “total proc times” as “sleigh rides.”

Stormsurge

  • Move Speed increased 5% > 8%

Sunfire Aegis

  • HP increased 450 > 500
  • Immolate base damage increased 12 > 15