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  • What is the biggest change in League of Legends Patch 13.14?
  • How many changes are in the new Naafiri and Soul Fighter LoL Patch Update?
  • What do you get during the Soul Fighter Summer Event?
  • When does League of Legends Summer Event Soul Fighter come out?

Apart from the League of Legends Season 13 Ranked Reset, LoL Patch 13.14 is set to introduce a number of major changes to the entire client as Riot Games readies itself for a major update.

From new champions to new game modes, here are the main takeaways from League of Legends Patch 13.14 that you need to get ready for right away.

Naafiri to League of Legends Patch 13.14

Naafiri has made her debut in League of Legends Patch 13.14 as she and her Dune Hounds are providing all the mobility and burst an assassin's main needs.

Naafiri’s introduction into Summoner’s Rift makes her the 164th champion in League of Legends where she will make her debut during the halfway point of League of Legends Season 13.

Soul Fighter Goes Live on July 20

Soul Fighter game mode

Another major addition to League of Legends Patch 13.14 will be the addition of Riot Games’ cross-game Summer Event, Soul Fighter.

The event will grant players access to a wide variety of new themed skins, a new game mode, as well as a new meta for the game. Players will be granted access to a new game mode called Arena or 2v2v2v2 combat.

Those wanting to know how to play Soul Fighter can check out our guide on how League of Legends players can grow to understand the upcoming 2v2v2v2 game mode.

Additionally, those looking for the entire list of patch notes can do so by continuing to read below.

League of Legends patch 13.14: Full patch notes

Lol patch 13.14

Champions

Naafiri

  • League of Legends' newest champion is now available as the assassin mains will be treated to a new treat.

Aatrox

  • Q - The Darkin Blade
    • First Cast Damage: 10/30/50/70/90 (+60/65/70/75/80% AD) ⇒ 10/25/40/55/70 (+60/70/80/90/100% AD) (Note: This will be a buff at 0/100/100/100/100 AD. The 2nd cast of Q will still deal 25% more than base damage and the 3rd cast will still deal 50% more.)
    • Minion Damage Modifier: 55% ⇒ 55/60/65/70% (levels 1/6/11/16)

Diana

  • W - Pale Cascade
    • Shield Strength: 40/55/70/85/100 (+25% AP) (+9% bonus health) ⇒ 45/60/75/90/105 (+30% AP) (+9% bonus health)
    • Magic Damage per Orb: 18/30/42/54/66 (+15% AP) ⇒ 18/30/42/54/66 (+18% AP)
  • E - Lunar Rush
    • Magic Damage: 50/70/90/110/130 (+50%) ⇒ 50/70/90/110/130 (+60%)

Hecarim

  • W - Spirit of Dread
    • Bonus Armor and Magic Resist: 15/20/25/30/35 ⇒ 5/10/15/20/25

Jax

  • E - Counter-Strike
    • Cooldown: 14/12.5/11/9.5/8 seconds ⇒ 15/13.5/12/10.5/9 seconds
  • R - Grandmaster-At-Arms
    • Mana Cost: 50 ⇒ 100

Karthus

  • Q - Lay Waste
    • Magic Damage: 45/62.5/80/97.5/115 (+35% AP) ⇒ 43/61/79/97/115 (+35% AP)
    • Monster Damage Modifier: 95% ⇒ 100%
  • E - Defile
    • Mana Restoration on Enemy Takedown: 15/25/35/45/55 ⇒ 10/20/30/40/50

Kindred

  • Base Stats
    • Base Health: 580 ⇒ 610
    • Base Armor: 26 seconds ⇒ 29
  • Q - Dance of Arrows
    • Physical Damage: 50/75/100/125/150 (+75% bonus AD) ⇒ 40/65/90/115/140 (+75% bonus AD)
    • Cooldown: 8 seconds ⇒ 9 seconds

Lissandra

  • Passive - Iceborn Subjugation
    • Thrall Movement: Thralls will stop at final frames before exploding ⇒ Thralls will continue to chase down their targets until they explode
    • You Can't Hide: Thralls will now follow enemies into Brush if they were already being chased down by the Thrall
    • C(E) You Coming: Thralls are revealed to enemies through Fog of War
  • Q - Ice Shard
    • Slow Application: Q will slow the first enemy hit ⇒ Q will now slow all enemies hit
    • Ice Shard Missile: Q will cast from position post-cast rather than pre-cast
  • R - Frozen Tomb
    • Heal Amount: 90/140/190 (+25% AP) (increased by 0-100% based on missing health) ⇒ 100/150/200 (+55% AP) (increased by 0-100% based on missing health) (Note: Maximum heal value will be at 30% or less health now instead of 0% health.)
    • Damage and Slow Application Cadence: 4 times per second ⇒ 16 times per second
    • Dash Interactions: Updated logic slightly around stopping dashes

Milio

  • Passive - Fired Up!
    • Burn Damage: 25-80 (based on level) (+20% AP) ⇒ 15-50 (based on level) (+20% AP)
  • E - Warm Hugs
    • Bonus Movement Speed: 15/17.5/20/22.5/25% ⇒ 12/14/16/18/20%

Rek'Sai

  • W - Un-burrow
    • Physical Damage: 55/70/85/100/115 (+80% bonus AD) ⇒ 50/65/80/95/110 (+80% bonus AD)
  • E - Furious Bite
    • Physical Damage: 55/60/65/70/75 (+85% bonus AD) ⇒ 5/10/15/20/25 (+70% total AD)

Rell

  • Base Stats
    • Base Armor: 39 ⇒ 36
  • Passive - Break the Mold
    • Armor and Magic Resist Steal: 3% ⇒ 2%
    • Minimum Armor and Magic Resist Steal: 1.25-3 (based on champion level) ⇒ 0.8-2 (based on champion level)
    • Maximum Armor and Magic Resist Steal: 15% ⇒ 10%

Rengar

  • Base Stats
    • Health Regeneration per 5 seconds: 7 ⇒ 6
  • Q - Savagery
    • Critical Strike Damage Conversion: 95% ⇒ 75%

Shaco

  • Q - Deceive
    • Bonus Physical Damage: 25/35/45/55/65 (+50% bonus AD) ⇒ 25/35/45/55/65 (+60% bonus AD)
    • Backstab Bonus Critical Strike Damage: 40% ⇒ 55%
  • R - Hallucinate
    • Prowler's Claw Bugfix: Prowler's Claw's passive will now properly be applied to Shaco's clone
  • Bugfixes
    • Not So Fast Dragon: Shaco boxes will no longer instantly die to Hextech Dragon’s lightning AoE
    • Zip Zap No More: Zeri’s Q bullets will now deal the correct amount of damage to Shaco’s boxes

Shyvana

  • Q - Twin Bite
    • Bonus Physical Damage: 20/35/50/65/80% AD (+25% AP) ⇒ 20/40/60/80/100% AD (+25% AP)
    • Attack Speed Increase: Shyvana's next 2 attacks have 40/45/50/55/60% increased attack speed
    • Cooldown: 7/6.5/6/5.5/5 seconds ⇒ 8/7.5/7/6.5/6 seconds
  • E - Flame Breath
    • Bonus Magic Damage On-Hit vs Marked Targets: 3% of target's maximum health ⇒ 3% of target's maximum health (+1% per 100 bonus AD)

Volibear

  • Passive - The Relentless Storm
    • Lightning Claws Magic Damage: 11-60 (based on level) (+40% AP) ⇒ 11-60 (based on level) (+50% AP)
  • Q - Thundering Smash
    • QoL Update: Removed a hitch in Volibear's auto attacks after stunning at high attack speeds.
  • W - Frenzied Maul
    • Heal: 20/35/50/65/80 (+8/10/12/14/16% of missing health) ⇒ 20/35/50/65/80 (+8/11/14/17/20% of missing health)

Xerath

  • Base Stats
    • Base Mana: 459 ⇒ 400
  • Passive - Mana Surge
    • Cooldown: 12 seconds ⇒ 16 seconds
    • Two for One: Mana Surge's cooldown is now reduced by 2 seconds upon killing a unit
    • Tower is Power: Hitting Turrets will now proc Mana Surge
  • R - Rite of the Arcane
    • Number of Casts: 3/4/5 ⇒ 4/5/6
    • Magic Damage: 200/250/300 (+45% AP) ⇒ 180/230/280 (+40% AP)
  • Successive Snipes: If a champion is hit with a bolt, successive bolts will deal an additional 20/25/30 (+5% AP) damage (Note: This applies to any number of champions hit with a bolt, so whether you hit one or five you will only receive up to one stack per cast.)

Zyra

  • Passive - Garden of Thorns
    • Plant Damage from AoE Spells: 4 ⇒ 3
    • Plant Damage from Ranged Auto Attacks: 4 ⇒ 5
    • Plant Damage to Monsters: 150% damage to non-Epic monsters ⇒ 40-100 bonus magic damage to all monsters (scales with champion level)
  • W - Rampant Growth
    • Seeds on First Rank-Up: 1 ⇒ 2
  • E - Grasping Roots
    • Flash Interaction: E no longer locks Zyra out of using Flash during the cast time
  • R - Stranglethorns
    • Damage Application Cadence: 4 times per second ⇒ 16 times per second
    • Casting Logic: Zyra will walk to the position at which her R was cast ⇒ Zyra will immediately cast her R at its maximum range

Items

Axiom Arc

  • Ultimate Cooldown Refunded: 20% of total cooldown ⇒ 5% (+40% of total Lethality) (Note: This will be a buff at Mythic item + Axiom Arc, scaling up to ~40% at full build.)

Galeforce

  • Cooldown: 90 seconds ⇒ 120 seconds

Infinity Edge

  • Attack Damage: 70 ⇒ 65
  • Critical Strike Damage: 35% ⇒ 45%

Prowler's Claw

  • Lethality: 15 ⇒ 18

Randuin's Omen

  • Critical Strike Damage Reduction: 20% ⇒ 25%

Spear of Shojin

  • Total Cost: 3400 gold ⇒ 3300 gold
  • Health: 300 ⇒ 350

Spirit Visage

  • Magic Resistance: 50 ⇒ 60

Statikk Shiv

  • Attack Speed: 25% ⇒ 30%
  • Electroshock Minion Damage: 250-450 (based on level) ⇒ 250-350 (250 + 25 per level starting at level 7, then +12.5 per level at level 11 ⇒ 250 + 10 per level starting at level 9)

Sterak's Gage

  • Total Cost: 3100 gold ⇒ 3000 gold
  • Health: 400 ⇒ 450

Trinity Force

  • Attack Speed: 35% ⇒ 33%
  • Attack Damage per Stack: 4% ⇒ 3% + 3% (Note: This is just 6%)
  • Maximum Threefold Strike Stacks: 5 ⇒ 3 (Note: Maximum AD decreased from 20% to 18%.)

Summoner Spells

Ghost

  • Duration: 10 seconds ⇒ 15 seconds
  • Duration on Takedowns: Ghost no longer extends its duration by 4-7 seconds upon getting a takedown

Upcoming Skins & Chromas

  • The following skins will be released in this patch:
    • Soul Fighter Sett
    • Soul Fighter Samira
    • Soul Fighter Lux
    • Soul Fighter Naafiri
    • Soul Fighter Pyke
    • Prestige Soul Fighter Pyke
    • Star Guardian Senna
  • The following chromas will be released in this patch:
    • Soul Fighter Sett
    • Soul Fighter Lux
    • Soul Fighter Pyke
    • Soul Fighter Naafiri
    • Star Guardian Senna